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  • ZOTAC Expands Silent ZONE Edition Lineup 25 Nov 2009 03:55 GMT
    ... on the latest Microsoft® DirectX® 10.1, DirectCompute, OpenGL 3.2 and NVIDIA® CUDA™ powered games and ... 1.3a technology with xvYCC and DeepColor support DirectX 10.1 with Shader Model 4.1 compatible ...

  • Fraps 3.0.3 Build 10809 24 Nov 2009 04:31 GMT
    ... Frames per second) is a benchmarking, screen capture, and real-time video capture utility for DirectX and OpenGL applications. It is commonly used to determine a computer's performance with a game, as ...

  • ZOTAC Expands Silent ZONE Edition Lineup with GeForce GT 220 Model 24 Nov 2009 19:17 GMT
    ... 220 ZONE Edition packs plenty of performance ready to take on the latest Microsoft DirectX 10.1, DirectCompute, OpenGL 3.2 and NVIDIA CUDA powered games and applications for lightning-fast video conversion, precise GPU-accelerated ...

  • Zotac GeForce GT 220 Zone Edition launched 24 Nov 2009 21:12 GMT
    ... packs plenty of performance ready to take on the latest Microsoft® DirectX® 10.1, DirectCompute, OpenGL 3.2 and NVIDIA® CUDA™ powered games and applications for lightning-fast video conversion, precise GPU-accelerated image ...

  • Windows 7 for Macs 24 Nov 2009 14:55 GMT
    ... their graphics performance and, in welcome news for gamers, both have added support for OpenGL 2.1 and DirectX 9.0c Shader Model 3. Improved 3D graphics performance means both Parallels and Fusion now ...

  • Microsoft's Internet Explorer 9 to tap graphics hardware for power boost 23 Nov 2009 10:04 GMT
    ... top of the modern Windows graphics engine, DirectX," said Hachamovitch. Specifically, IE9 will ditch Windows' ... "We have our own projects to use OpenGL on open platforms, and Microsoft's APIs on ...

  • AMD Introduces ATI Radeon HD 5970: Fastest Graphics Card in the World 19 Nov 2009 06:51 GMT
    ... as in previous versions of DirectX® and OpenGL titles. With the world's most powerful graphics ... visual and performance enhancements made possible by DirectX 11 hardware, gamers will benefit from enhanced ...

  • Fastest Graphics Card in the World 19 Nov 2009 04:32 GMT
    ... the latest DirectX® 11 games, as well as in previous versions of DirectX® and OpenGL titles. With the world’s most powerful graphics core built on 40nm process technology harnessing up ...

  • Speeding Premiere Pro CS4's H.264 Encoding with NVIDIA QuadroFX and Elemental Accelerator 19 Nov 2009 20:12 GMT
    ... Outputs 1 Maximum Display Resolution Digital @ 60Hz 2560x1600 Feature Support: Shader Model 4.0 OpenGL 3.0 Microsoft DirectX 10 NVIDIA CUDA Architecture NVIEW Display Management Software FSAA (maximum) 32x Thermal and Power ...

  • AMD Introduces ATI Radeon HD 5970 Graphics Card - World's Fastest 23 Nov 2009 06:34 GMT
    ... only graphics cards to fully support Microsoft DirectX 11 technology and ATI Eyefinity multi-display technology. ... as in previous versions of DirectX and OpenGL titles. With the world’s most powerful graphics ...

  • AMD launched High-end Graphic Card 23 Nov 2009 16:51 GMT
    ... series graphics card to fully support Microsoft DirectX 11 technology and ATI Eyefinity multi-display technology. ... as in previous versions of DirectX and OpenGL titles, AMD said, adding that with the ...

  • Fraps 3.0.2 Build 10687 20 Nov 2009 04:31 GMT
    ... Frames per second) is a benchmarking, screen capture, and real-time video capture utility for DirectX and OpenGL applications. It is commonly used to determine a computer's performance with a game, as ...

  • AMD introduces the high-end ATI Radeon HD 5970 20 Nov 2009 06:15 GMT
    ... series graphics card to fully support Microsoft DirectX 11 technology and ATI Eyefinity multi-display technology. ... as in previous versions of DirectX and OpenGL titles, AMD said, adding that with the ...

  • Microsoft's IE9 to tap PC hardware for speed boost 23 Nov 2009 12:30 GMT
    ... top of the modern Windows graphics engine, DirectX," said Hachamovitch. Specifically, IE9 will ditch Windows' ... "We have our own projects to use OpenGL on open platforms, and Microsoft's APIs on ...

  • Microsoft's IE9 to tap hardware for speed boost 22 Nov 2009 21:23 GMT
    ... top of the modern Windows graphics engine, DirectX," said Hachamovitch. Specifically, IE9 will ditch Windows' ... "We have our own projects to use OpenGL on open platforms, and Microsoft's APIs on ...


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